AI Insights · Timothy · April 2024
Top 5 Disney Games Performance in Netherlands Q1 2024
Explore the performance of the top 5 Disney games on a unified platform in the Netherlands during Q1 2024, including trends in downloads, revenue, and active users.
During the first quarter of 2024, the top 5 Disney games in the Netherlands showed varied performance trends across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a detailed look into their market presence.
Star Wars™: Galaxy of Heroes from Electronic Arts demonstrated a notable increase in weekly revenue, peaking at approximately $16.7K in the last week of February. Weekly downloads fluctuated, with a high of around 976 in the first week of January and a low of 296 in early March. The game maintained a relatively stable number of active users, ranging between 10.9K and 16.9K throughout the quarter.
Marvel Contest of Champions by Kabam Games, Inc. saw its highest weekly revenue of about $17.6K in the first week of January, with a subsequent decline and minor peaks, including $16.9K mid-February. Weekly downloads hovered around 500 to 900, while active users showed a slight increase from 3.3K to 4.1K in February before stabilizing around 3.4K to 3.5K toward the end of the quarter.
MARVEL SNAP, published by Nuverse, experienced varying revenue trends, reaching a high of $13.3K in the first week of January and another peak of $12.1K in early March. Downloads remained relatively low, with a maximum of 543 in mid-March. Active users ranged from 3.2K to 4.6K, with a gradual decline observed through the quarter.
MARVEL Strike Force: Squad RPG by Scopely, Inc. had more consistent revenue, averaging around $5K to $6.8K per week, with a slight dip to $4.2K in mid-March. Downloads peaked at 1.6K in mid-January and then fluctuated between 288 and 855. Active users showed a modest range from 1.9K to 3.4K, with a noticeable decline in March.
Disney Magic Kingdoms from Gameloft observed its highest weekly revenue of approximately $11K in early January, with another peak of $5.9K in mid-March. Weekly downloads reached up to 1.8K mid-January and showed a second significant rise to 1.4K in mid-March. Active users remained steady, starting at 3.7K in the first week of January and peaking at 5K mid-January, with minor fluctuations thereafter.
For more detailed insights and data, visit Sensor Tower.